All easy enough to figure out with what is there, but it meant my first few hours left me more confused when navigating. My only complaint here was that I could have used some more information about the map’s legend and the different symbols - since it is hard to read - as well as targeting icons on enemies. This opening area doesn’t hold the player’s hand, but lets the inexperienced sniper shoot targets at their leisure while getting a feel for the art of sniping and how the weather and different types of bullets will affect each shot. The game begins with a decent tutorial, glossing over the general modern FPS controls and mostly discussing how to properly aim while instructing in the proper use of weaponry and ammunition. However, the desire for some first-person shooter action and stealth gameplay lured me in for some spots of exhilaration in an otherwise slow and desolate experience. ![]() I’ve played many similar games, even the franchise that most would directly compare these to (Sniper Elite), but as someone who is legally blind, I don’t usually go for games that would put such a focus on long-distance shooting. I’m not too familiar with the Sniper: Ghost Warrior series. That’s what we are getting into with Sniper: Ghost Warrior Contracts. ![]() ![]() There is this absolute cathartic carnage in watching an unsuspecting soldier have his partner’s brains explode right in front of him, leaving him stunned and horrified until his own bullet arrives.
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